Wednesday, March 02, 2011

SD Topical Index #1


This is my 100th post on Socratic Design. IMHO, that’s quite a feat. It gave me pause for reflection. I looked over my anthologies and thoughts, “Geez. These are really hard to use. There’s no organization here.” As I am often referring to my older posts, it can take me a long time to locate a particular entry. Therefore, with my 100th post, I am creating a topical index. I will do so on every 100th post.

So here you go. If you were hoping for an easier reference for my blog, this is probably the best you’ll ever get.

SD Topical Index 1

On Design Aids

-What is The Big 3?
-What is The Alt. Three?
-What are the Power 19? Pt.1
-What are the Power 19? Pt. 2
-Why should I post my Power 19?
-Whatever Happened to the Power 19?
-What is the System Design Checklist?
-What is the Setting Design Checklist?
-Are There any Design Outlines?

On The Big Model

-What is Character?
-What is Setting?
-What is Situation?
-What is System?
-What is Color?
-What is TITB4B and Why’s It Bad?

On Other RPG Theory

-What is Stance Theory? Pt. 1
-What is Stance Theory? Pt. 2
-Is Min-Maxing Bad?
-Which is Better, Hit Points or DPS?
-What is a GM?
-How can Magic be Used in a RPG?
-What is Chargen?
-What is the Fun Now Manifesto?

On Resolution

-What is Resolution?
-What is Narration Rights?
-What is DFK?
-What are the Different Types of Fortune Mechanics?

On Setting

-Does Setting Still Matter?
-What is Setting? Pt. 1
-What is Setting? Pt. 2
-What is Setting? Pt. 3
-What is Setting? Pt. 4
-Is There a New Blasted Sands Available?

On Writing and Designing A Game

-Why Do People Do RPGs?
-What Should I Design?
-What Should I Expect from My First Design?
-When Do I Abandon a Game?
-What is the Mathematician Syndrome?
-What are Some Common Pitfalls?
-Another Pitfall.
-What Do I Do If I get Stuck?
-What is a Sacred Cow?
-How Can My Game Better Teach Mechanics? Pt. 1
-What Else Besides Dice?
-What is Strength of Emphasis?
-When is a Concept Ready to Be a Draft?

On Publishing

-What Is It Like to Publish a RPG?
-Is Publishing Really That Painful?
-What if my Game Turns Out Crappy?
-What is a Fulfillment Service?
-What is Troy’s Twelve Step Process?
-Another Process.
-Yet Another Process.
-Where can I get Art for My Game?

On The Community

-What Is/Was The Forge About?
-What is RPG Crossroads?
-What is the (Iron) Game Chef?
-What is Diaspora?

On Rewards

-Is Character Advancement Necessary?
-Is Play Its Own Reward?

On Character Death

-When Should a Character Die?
-What is a Death Spiral?


-What is the Future of RPGs?
-Why Design a RPG?
-What is a Heartbreaker?
-What is a Traditional Game?
-So What Are We Looking For?
-How Do I Appeal To Youth?
-A Side Rant.


-Socratic Design Anthology #1
-Socratic Design Anthology #2
-Socratic Design Anthology #3
-Socratic Design Anthology #4
-Socratic Design Anthology #5
-Socratic Design Anthology #6

Please, please, please report any dead links. Also, if you have any questions about any of the articles, please post them in response to this entry. I don’t check the older ones very often. Enjoy!




sophia smith said...

Congress..Its really great that you have send 100 posts..I already follow your blog..thanks for posting interesting blogs..keep posting

Simone Spinozzi said...

"What is a death spiral" is linked to "Does the setting still matters"

Troy_Costisick said...

Thanks! I knew i would mess one up sooner or later :)